First Contact and a Kiss Goodbye-WaW [1] for each

https://www.facebook.com/TheBigBoardGaming/photos_albums

Album name:

Blood&Bridges – A Kiss Goodbye [1]

New format. Click the Album, then scroll at your leisure and enjoy the story

A new summary photo essay format that you can watch at your leisure.

Click the Album, the scroll thu to the right.

Battle of Buariki: Trading Fire

Our third installment will find both sides trading fire as they begin to spot one another. This is a common trend in Lock ‘n Load games, and is one that you must take into consideration. As soon as you fire on the enemy, you’re now spotted and open to take return fire yourself. Last time we covered how-to conduct DFT combat, so we will not cover that in such extensive detail but rather try to cover some more ground. And this introduction would not be complete without…

Note: All components seen are playtest material, and have been poorly constructed and put together by yours truly, so they do not represent what the final game will look like.

Trading Fire

A barrage of bullets opens up as the Japanese try to inflict greater damages on the loan Marine squad that rushed into the open, however as their attack is uncoordinated they have no effect. Both sides continue to open up with ill effect; each side firing upon the other one after another. The cover of heavy jungle negates the majority of each sides attempts to bring about any meaningful results.

Continue reading

Battle of Buariki: Opening Moves

Welcome back to our play through of a scenario from an upcoming game in the Lock ‘n Load lineup. Here is a shot so that you can pick up right where we left off. Both sides have deployed and we’re ready for the start of the scenario. I should note that I mistakenly did not account for marshes as degrading terrain for these first few moves.

Deployment from our previous installment.

Note: All components seen are playtest material, and have been poorly constructed and put together by yours truly, so they do not represent what the final game will look like.

Continue reading

The Road to Armageddon, WaW, The Red River Gamers

Hey guys, the lads from Red River Gamers are playing Compendium: The Road to Armageddon – an Israeli Commander realizes faith can move Mountains!

First my colleague & I drew counters to see which side to we were going to play; he drew the Syrians while I drew the Israelis…

After Action Report…

Turn 1 – 2: The Stage; the Syrian commander sets up his forces to block any counterattacks attempting to retake the town of Midrakh Oz (City hexes on Board 3 (C2 and D2)) by taking the high ground with oversight into all road networks.

Instead of taking the long approach to the town and taking advantage of their longer range of their guns, the Israelis make a dash along the ridge line avoiding any LOS with the Syrians.

An Israeli Airstrike makes an attempt to punch a hole in the Syrian’s defense line causing disruption & reduction in forces.

Continue reading

Space Infantry, The Story Unfolds part 1 of 2.

Jugger was once again enveloped in heavy wafting Cuban cigar smoke emanating from the relic that he called sir, Colonel Greystain. This time however he had carefully preserved 645 year old Tequila in his hand.

Now that some serious Anjeo he thought to himself.  Where Greystain got this stuff was always a mystery.

All he knew was that every supply ship that docked no matter where they were in the USMED Operational Theater a special delivery was always headed to his quarters.

Right now Jugger did not give a fig about where it came from or how they had preserved the liquids. Plus he knew the dynamics of the space time continuum and space flight aboard the USS New Challenge meant that elapsed Earth time and local time were two very different things.

All he cared about was the smooth silky heat sliding down his throat and the slight breath catch at the end that denoted a fine Tequila.  He could sense flavors and complexity; if he was ever to survive to retire he wanted to learn all about these things then.  Right now he had pressing business with his Colonel.

Now that Jugger had survived two missions, and returned with the 5 Scientists from Xargon IV (S002 modified), Greystain was spending more time with him.  Jugger was a sponge without being an ass kisser like many of the other Lieutenants in the Brigade.

Continue reading