Pharsalus Turn 3 [PvC]

In the final Battle of Greatness Evolved; Pompey v Caesar [PvC] we are looking at the war waged between almost identical forces. Pompeys large cavalry force is a factor but his generals struggle to bring them to bear. The battle is Legion on Legion, Roman v Roman. Except where Conscript Legions are present!

Here in lies the problem for Pompey, he has the larger force, but less experience and lower morale for the Legions brought in hurriedly from Syria, Macedonia and Crete.  This I think more than anything is going to be a telling factor in the Boss on Boss, Pilum v Pilum fighting that is taking place. Lets see what transpires in Turn 3. Full video on youtube tomorrow.

In the South the Galatians fight toe to toe and give as good as they get.

In fact forcing the VII to ease back and protect the flank from 2 squadrons of Roman Cavalry penetrating and running amok. However next door the Cilician and Cretan recruit level Legions are not faring as well. They quickly retire due to the aggressive stance of the forces in front of them and attempt to start doubling up so that their line has more upfront depth and size. The Caesarian forces cannot do this without leaving large gaps in the line. 2 Cohorts fall holding the line.

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Dyrrahcium wrap up

Conventional Wisdom: In early July, Pompey consolidated his army and struck with as many as 6 legions on the vulnerable position (one revealed by two Gaulish princely traitors/turncoat/thieving types). Caesar’s Ninth legion, terribly overpowered, was forced to flee from the onslaught and Pompey established a new camp on the outside of the wall. Caesar attempted to reinforce the breach with 12 cohorts under Antony, and was initially successful in stemming the retreat. Caesar then drove back the Pompeians towards the sea, re-securing part of his wall in the process. – There is some dispute here as in Goldswothy’s “Caesar” he goes to lengths to explain that Pompey broke the siege line and secured forage for his horses (perhaps after Lesnikia that follow on battle(?) ) that and lack of water the two big issues for Pompey. Whilst a success for Pompey initially, it was the follow up attack by Caesar (seeking to regain some face no doubt) after Dyrrhachium that caused Caesars woes, and clealry broke the siege for Pompey, as Caesar packed up and moved off. Comments: For me this battle was bothersome. I could not see how Pompey could / should win. If Caesar elects to be aggressive he can wipe the field. Well almost! With Pompey having to ‘move into position’ this exposes him to errors and weakness. As you recall (see videos @ found to use an alternate setup with advances the game to the 6th turn or there abouts assuming the forces are arrayed.

counters are wrong its actually 6 turns to these locations for Caesars forces.

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Bibracte, in Caesars words

I.25 (Bibracte)
“Caesar, having removed out of sight first his own horse, then those of all, that he might make the danger of a11 equal, and do away with the hope of flight,

after encouraging his men, joined battle. His soldiers hurling their javelins from the higher ground, easily broke the enemy’s phalanx. That being dispersed,

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they made a charge on them with drawn swords. It was a great hinderance to the Gauls in fighting, that, when several of their bucklers had been by one stroke of the (Roman) javelins pierced through

and pinned fast together, as the point of the iron had bent itself, they could neither pluck it out, nor, with their left hand entangled, fight with sufficient ease; so that many, after having long tossed their arm about, chose rather to cast away the buckler from their hand, and to fight with their person unprotected.

At length, worn out with wounds, they began to give way, and, as there was in the neighborhood a mountain about a mile off, to betake themselves thither.”

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Julius Caesar Critical Review The $64 Question!

Julius Caesar  from Columbia games has been out now for awhile (June 2010). The game is ranked #31 in the BGG ranks for war games and 414th overall.  Which is pretty darn good.  So what is all the fuss about?

This is the first block game and first game from Columbia that the Big Board has looked at.

The Ancient Era as always holds a fascination for the masses, historians, game players and I.  The bloody battles, political intrigue laid bare, nations and tribes conquered, loves, tyranny and conquest. Gripping stuff.

The period surrounding this particular Civil War was no exception. The Empire  was stagnating.  Fat cats were getting fat, the populace was un happy, and there were threats at many borders.  Sound eerily familiar to today’s society.

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